All Wardrum Bosses
Six biomes, six bosses, one final test. Every fight has a rhythm trick — once you know it, the boss becomes a damage check.
| Boss | Biome | Threat |
|---|---|---|
| Arrhythm Warden | Verdant Reach (Biome 1) | ★★★★★ |
| Hollow Stag | Mistwoods (Biome 2) | ★★★★★ |
| Ashen Leviathan | Cinder Wastes (Biome 3) | ★★★★★ |
| Eclipsed Choir | Tidefall Ruins (Biome 4) | ★★★★★ |
| False Thunder-God | Stormpeak (Biome 5) | ★★★★★ |
| Dread Mother | Heart of Off-beat (Biome 6, final) | ★★★★★ |
Arrhythm Warden
Verdant Reach (Biome 1)
A fallen drum-priest. Teaches you that off-beat hits feed his fury meter.
- Phase 1: telegraphed cleaves on every 4th beat — dodge sideways.
- Phase 2: spawns echo adds; kill them on the downbeat to silence summons.
- Enrage: at 25% HP, all enemy attacks gain a half-beat offset.
Counter-picks: Archer (kite) · Warlock (deafen prevents summons)
Hollow Stag
Mistwoods (Biome 2)
Antlered horror that warps the battle grid every chorus. Vision lines are unreliable.
- Mist phases hide enemy positions — rely on rhythm cues, not sight.
- Charge attacks travel in straight lines; bait into cliff tiles for instant kills.
- Heals 5% on every missed beat by the warband.
Counter-picks: Wardrummer (perfect-hit aura) · Summoner (totems break mist)
Ashen Leviathan
Cinder Wastes (Biome 3)
Massive multi-tile boss with rhythmstorm AoE. Tests positioning under pressure.
- Tail sweeps 3 tiles every 2 beats — keep one melee on each flank.
- Rhythmstorm: random tiles burn for 2 turns; combo with push damage.
- Swallow attack at 50%: stand on the marked tile only on the downbeat.
Counter-picks: Barbarian (cleave the body) · Archer (chip from outside AoE)
Eclipsed Choir
Tidefall Ruins (Biome 4)
Three singers share an HP pool. Killing one mutes the other two for a beat round.
- Focus the central singer to break their harmony.
- During an eclipse, all rhythm timings invert — switch to easy mode if struggling.
- Casts a fear that scrambles your beat input UI.
Counter-picks: Assassin (single-target burst) · Warlock (silence via deafen)
False Thunder-God
Stormpeak (Biome 5)
A sky-titan of off-beat lightning. The first true wall for most warbands.
- Lightning telegraphs flash on the half-beat — input on the downbeat to dodge.
- At 60%, summons a thunderhead that buffs his speed — destroy it within 2 rounds.
- Final phase: every missed beat takes 10% max HP.
Counter-picks: Wardrummer (timing forgiveness) · Archer (sky thunderhead)
Dread Mother
Heart of Off-beat (Biome 6, final)
Source of the off-beat plague. Multi-phase final boss, expects mastery.
- Phase 1: corrupted rhythm — your downbeat becomes her downbeat.
- Phase 2: spawns mirror copies of your warband; ignore them, focus boss.
- Phase 3: the entire arena shrinks each beat round — burst window is short.
Counter-picks: Anything mastered · Two DPS + Wardrummer + Warlock + Warrior is meta