WARDRUM

All Wardrum Bosses

Six biomes, six bosses, one final test. Every fight has a rhythm trick — once you know it, the boss becomes a damage check.

BossBiomeThreat
Arrhythm WardenVerdant Reach (Biome 1)★★★★★
Hollow StagMistwoods (Biome 2)★★★★★
Ashen LeviathanCinder Wastes (Biome 3)★★★★
Eclipsed ChoirTidefall Ruins (Biome 4)★★★★
False Thunder-GodStormpeak (Biome 5)★★★★★
Dread MotherHeart of Off-beat (Biome 6, final)★★★★★

Arrhythm Warden

Verdant Reach (Biome 1)

A fallen drum-priest. Teaches you that off-beat hits feed his fury meter.

  • Phase 1: telegraphed cleaves on every 4th beat — dodge sideways.
  • Phase 2: spawns echo adds; kill them on the downbeat to silence summons.
  • Enrage: at 25% HP, all enemy attacks gain a half-beat offset.

Counter-picks: Archer (kite) · Warlock (deafen prevents summons)

Full Arrhythm Warden guide →

Hollow Stag

Mistwoods (Biome 2)

Antlered horror that warps the battle grid every chorus. Vision lines are unreliable.

  • Mist phases hide enemy positions — rely on rhythm cues, not sight.
  • Charge attacks travel in straight lines; bait into cliff tiles for instant kills.
  • Heals 5% on every missed beat by the warband.

Counter-picks: Wardrummer (perfect-hit aura) · Summoner (totems break mist)

Full Hollow Stag guide →

Ashen Leviathan

Cinder Wastes (Biome 3)

Massive multi-tile boss with rhythmstorm AoE. Tests positioning under pressure.

  • Tail sweeps 3 tiles every 2 beats — keep one melee on each flank.
  • Rhythmstorm: random tiles burn for 2 turns; combo with push damage.
  • Swallow attack at 50%: stand on the marked tile only on the downbeat.

Counter-picks: Barbarian (cleave the body) · Archer (chip from outside AoE)

Full Ashen Leviathan guide →

Eclipsed Choir

Tidefall Ruins (Biome 4)

Three singers share an HP pool. Killing one mutes the other two for a beat round.

  • Focus the central singer to break their harmony.
  • During an eclipse, all rhythm timings invert — switch to easy mode if struggling.
  • Casts a fear that scrambles your beat input UI.

Counter-picks: Assassin (single-target burst) · Warlock (silence via deafen)

Full Eclipsed Choir guide →

False Thunder-God

Stormpeak (Biome 5)

A sky-titan of off-beat lightning. The first true wall for most warbands.

  • Lightning telegraphs flash on the half-beat — input on the downbeat to dodge.
  • At 60%, summons a thunderhead that buffs his speed — destroy it within 2 rounds.
  • Final phase: every missed beat takes 10% max HP.

Counter-picks: Wardrummer (timing forgiveness) · Archer (sky thunderhead)

Full False Thunder-God guide →

Dread Mother

Heart of Off-beat (Biome 6, final)

Source of the off-beat plague. Multi-phase final boss, expects mastery.

  • Phase 1: corrupted rhythm — your downbeat becomes her downbeat.
  • Phase 2: spawns mirror copies of your warband; ignore them, focus boss.
  • Phase 3: the entire arena shrinks each beat round — burst window is short.

Counter-picks: Anything mastered · Two DPS + Wardrummer + Warlock + Warrior is meta

Full Dread Mother guide →